In a game with this many small tiles, it's quite cumbersome to have to press a direction key over and over again to walk in a straight line... especially if it only registers when you're standing still. I'd suggest to have the player advance a single tile when you press a button, and then speed up the longer you hold it. In addition, not sure if intentional, but the dice seemed to always instakill enemies? I thought the concept was that they deal random amounts of damage.