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(+1)

I have the feeling that some jumps are very difficult or not possible at all without moon physics. I also think that the player is way too slow. I noticed that the player is slowly accelerating. This comes unhandy when you dont have a lot of space. But I think the concept is very interesting, that after you've been hit, the effects change and the way you play changes. Good work on that though.

(1 edit) (+1)

All jumps are possible without Moon Physics. But I realized much too late(after the deadline was over) that some of them Were too hard(for a first level).