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Incredibly fun, I've gotten legally to round 80.  My only complain is that merging dice really only weakens your defense because high level dice are too costly and not strong enough to compensate the amount of dice it costs, especially as the price of a new tower goes up(does it work like a 6 level dice deal x6 the damege at level one?) so really the strategy is to fill the screen to maximun dice and onñly merge to make space.

That's awesome, glad you had fun! A dice's attack speed is "base attack speed / level", so, if you had a level 2 dice and the base attack speed was 1.3, you'd have "1.3 / 2", so, you're right, you can have 2 x 1.3 / 2 OR 1 x 1.3 / 3 -- that math's says it's better not to merge, good job identifying that, that's a bad mechanic!