Great game!
I really like the presentation and your creative perspective! This is for sure a top 5%.
I am proud of you!
feedback: My only criticism would be that this game is "hard". Not hard in a level design way, but hard for beginners to grasp the unique movement scheme and this particularly makes me feel a bit miserable 😪. Without any game feedback (like a timer or enemies that I can outrun), I felt like I was the dumbest person in the world as I struggled with the first level with my drunk movement. Maybe this was your intention with your design approach, that's fine if that's the case, but this will probably disappoint a share of your players. To put it simply, I think games with hard controls aren't for everyone. 🤷♂️