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Getting started was confusing. Not thrilled about a wall of text that I can't seem to access anymore once in game. Once I got an understanding of how to progress, it was fun. Seeing the score ramp up faster as faster as my die leveled up, getting more dice, levelling them up; the feedback loop creating by these interconnected gameplay loops was fun to figure out and run up that ramp. The glaring issue though, is that this loop doesn't seem to go anywhere other than back into itself. I'm racking up score, because it allows me to rack up more score, which allows me to rack up more score, ad infinitum. I played for a while after realizing this and can say that I had some fun just figuring it out and seeing how fast I can make it climb. There's just a certain let-down that comes with no other goal than farming a number higher.

(+1)

thanks a lot for the feedback, it means a lot to me that people gave my half-backed game a try. I'm happy to hear that it's a concept that works, and I'll keep working on it to make sure it's has complete and fun as it can be. ;)