A fun submission! It was a unique take on the theme and it's a lot of fun to plan routes around landing on faces in order to get more moves. AI is predictable which is nice since it makes strategizing easy, and the aesthetic is very clean and minimalist.
Also I noticed you also used Godot; the audio is only on the left ear for me. This happens by default when you place an AudioStreamPlayer2D into a scene. If you want position independent audio, you can use AudioStreamPlayer