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A fun submission! It was a unique take on the theme and it's a lot of fun to plan routes around landing on faces in order to get more moves. AI is predictable which is nice since it makes strategizing easy, and the aesthetic is very clean and minimalist.

Also I noticed you also used Godot; the audio is only on the left ear for me. This happens by default when you place an AudioStreamPlayer2D into a scene. If you want position independent audio, you can use AudioStreamPlayer

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Thanks for the response! And for the fix! I figured both nodes were the same and it was an odd Godot quirk. Next time I’ll be sure to use AudioStreamPlayer since I imagine it’s annoying with just one ear. 

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Yeah I think they could communicate their differences better in-editor, I definitely got baited by that a few times before I figured it out haha