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Easy to understand game, though I did find it a bit uninteresting at times with no animations or sound. The most compelling part of the gameplay for me was definitely running around and repairing the ship after the tsunami since it forces the player to engage with the environment and obstacles. I would definitely suggest incorporating the work/repair feature into more of the gameplay. 

Thanks for the feedback! I definitely agree, none of the hazards other than the tsunamis make the player move around much. In the future, I may make the tsunamis happen guaranteed every 5 seconds, and then layer other hazards on top of it.