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Gold249

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A member registered Jun 20, 2022 · View creator page →

Creator of

Recent community posts

Nice idea. Also I like the enemy animations, they are pretty funny.

This is a pretty cool concept. I like the idea that the player shoots from behind them, as it is not too irrational but still causes them to think a lot about how they are placing themselves in a fight. Also, the art style of this game looks really good!

Good looking pixel art, and quite chill to play. Sometimes when I tried to aim a shot, my mouse would touch the edge of the screen, causing the level to start scrolling towards it. Maybe that should only happen if a certain button is being held down, just so the player does not have to worry about limiting their power when aiming a shot.

Nice and simple, fun to play! I also like the pixel art.

This is kind of therapeutic. The music is nice and calming, decisions do not have to be made on the fly, all you gotta do is just relax and tell some fortunes.

Very easy to understand, had a good time playing. I really like how the dice are handled visually. When the dice are rolled, I find my eyes darting around the screen, wanting to know which number each of them landed on as soon as I can.

This is a very nice game! I really like the simple pixel art style, and the music fits it well. It did take me a little while to get used to equipping a dice, though. Having to open the chest, select the slot, open my inventory, select a dice, roll it, then equip it, broke up the game too much. If that process could be somehow simplified, I think the game would be more enjoyable. Overall, good job!

I'm glad you liked the art! I had never really considered that the arrows could be interpreted that way, so thanks for letting me know.

Thanks for the feedback! I definitely agree, none of the hazards other than the tsunamis make the player move around much. In the future, I may make the tsunamis happen guaranteed every 5 seconds, and then layer other hazards on top of it.

Yes, after some looking around I realized that I was only resetting the main 60 second timer (and not the ones that control hazards) when the button is pressed. I believe the bug is fixed now, so I will post an updated version when the jam is over!

The animations and sounds in this game are really satisfying.

Many entries have similar ideas, but I think the style that combines 3D with pixel art stands out to me here, and looks really cool! I do feel though that this game would greatly improve from the use of more audio. The rotation animation already looks super satisfying, but it would be even better if it also sounded satisfying!

Pretty interesting idea!

This is a really cool idea! I think my game suffers from being too complicated, so I can appreciate how easy this is to play.

This is a really good game. The sound effects fit perfectly, the art style looks really nice, and it is super easy to understand and control. This game is also very frustrating, but in a really good way. Its like the more angry I get, the more I want to get back in there and try it again.

I agree, getting struck by three lightning bolts at the same time would be much more threatening if you could hear it!

This is a really cool idea! I also love the name.

Really cool idea, stomping on the dice is my favourite part

Thanks for trying it out! I was actually working on an instruction page today, it just didn't get finished in time. I plan to update this game in the future, so I'll make sure to fix that bug with the play again button.

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This art style is amazing