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A nice concept, but I think having it be 100% random made it a little less relaxing (for me). I would often find myself in situations where it was impossible to make progress, despite enjoying myself and the random tiles being generated. Certainly adheres to the theme well and I think it could be hashed out into a super chilled out game. Also nice to see fellow Godoters :)

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Its a good point, from the begining I tried to reduce the inevitable randomness somehow, because of that I include the "loaded dice" mechanic. This makes the game a little bit more fair, but still it has some dispointing moments where you get stuck just because a bad roll as you described. I´ll have to think in how to improve that.

Thanks for playing, and nice to meet an open source software supporter too!