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Puzzles are good, and I like the twist on the Bloxorz-likes by having this global movement constraint. At first I thought it was a glitch and I started "abusing" it, but then re-read the rules and saw it was a mechanic and thought it was pretty neat haha

(+1)

0_0 how did u know about the global constraint it was actually a bug as i used bevy to code the game. I didnt find a way for global rotations and just turned the bug into a feature lol. Thanks for playing!

Classic haha