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I think your game was made with GMS, no? A piece of advice from a fellow game dev, learn how to control camera with code. It's really not that complicated and it really pays off. Using GMS' camera object following is very restricting and doesn't always do what you want it to do.

Yeah, you got it right. Definitely will try to do it manually next time, because I need much smoother camera then what I got currently in game. Thanks again!