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(+2)

This game is really well made and polished, and I like the concept, but I found it really hard, until I discovered that just mashing click makes it trivial. I went to level 10 with my health always at max, while I struggled to get to level 4 without spamming. I think the main problem is that there are a lot of enemies, and it does not matter if you align perfectly your shots to kill two enemies at once, because 5 enemies have spawned in the meantime and you could just have tossed it and maybe killed one at random, plus gotten a dash afterwards and got to the heart that would have depleted otherwise.

But don't get me wrong, it's a great game, it's just frustrating that the optimal strategy is the easiest one to pull off.

(1 edit) (+1)

Exactly same opinion here, I think it's too chaotic for its own good and so click spam work too much.

But a really solid entry nevertheless.

(Sorry to  use your commentary I don't want to repeat all what you said perfectly :p)

Yes for sure, it really was a rush at the end to get it submitted on time. With just a little more time and some tweaks, we would have been able to balance the gameplay a lot. But such is the nature of a game jam! Thanks for the feedback :)