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(+1)

Super cute and fun game! I love the style, and its refreshing to play a game without literal dice lol. Easy to get softlocked, but since it just a prototype it doesnt matter at all. The movement was so slow at the beginning, it was great! I was feverishly watchingmy little guy collect wood as the timer got closer to zero, freakingout over whether he'd make it in time. And its always good to just see a big swathe of buildings and workers later on.

Gj!

I'm glad you liked it!

When coming up with the idea, I tried to take a not so literal approach to using the theme. I decided to focus more on the random aspect of dice over dice itself; consequently, it made me think of playing with randomness and past the conditions the randomness may put you through. Therefore, I thought random disasters would fit in quite nicely with the criteria!

I will be addressing some of the progression and soft locking issues in a post jam update!

Thanks for playing!