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(+1)

I'd say you've mistitled it cause from what i tried it's anything but shit XD

Feels pretty fun to play and i like how this is essentially a more action focused MW2 with the more sim aspects cut out, visually it feels pretty authentic too, i like the dithering effect on the mountains, and the flat shaded look really feels like your inspiration source ^^

I'd say the main issue so far is that combat is a bit hard cause you can't really judge when an enemy's about to shoot so it's hard to dodge any incoming missile, and the crosshair could be a bit more translucent cause here it tends to obscure the target a bit.

But otherwise it's pretty solid, so you did great here as far as i'm concerned :)

(+1)

I hadn't considered making the reticle translucent, I tried making it smaller but it distorted.  That woulda been a good idea.  And I do agree that right now it is a bit too reliant on trial and error to get the timing down.  I didn't have quite enough time to get a working tell for those missiles.  Its a bit rough around the edges but certainly playable. Thanks for playing, commenting, all that jazz, and glad you enjoyed it!

(+1)

No worries like i said despite some rough stuff this is solid :)