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(+1)

It really does seem we had the same idea lol

nice music and visuals, weapons are balanced good and all support different playstyles. Nice animations and sound effects, especially the rocket launcher is very satisfying to use. The only problem with weapons was the sword, it was a bit too unreliable to use (first person melee is always hard to get right anyways). The invisible walls (I think they are invisible walls?) makes it a bit hard to get away from enemies, letting the player move around indefinitely or having something to mark where the map ends would be nice.

Good game overall, and I'm not saying this because it's similar to mine :P

Thanks! I liked your game as well, the aesthetic and music are both very nice. The weapons are solid and feel pretty good to use overall, I think you could have something more interesting in place of the bomb, since it functions similarly to the grenade launcher and nuke but worse (though I get the idea of having weaker rolls to make the stronger ones more meaningful). I really like how you have the dice as an actual object that you drop into the world and can interact with, it's fun and gives the player some control over their roll which is nice. And it was cool seeing someone else's execution of the same idea :)