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It is an interesting game and it looks and feels nice to play. But I think something is missing. Currently you can get extremely screwed by the combination of your rolls and the tasks. What I think could solve this is an addition of more clear dice manipulation mechanics. It would be cool to have not only a specific condition for a task, but also a reward! Currently some cards roll higher than others, but you can get further with this. Maybe there are cards that merge or split the dice, "flip", them, add a specific number. It could turn a game of chance into a more strategic one!

That's a fantastic idea! Since the current game is extremely luck reliance, adding such features would give players more freedom and things to play with. Thank you!