Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The atmosphere is good, the dialogues to characters were fun; for game play, I expect to have more "intervention" to the final result, the characters were fun but this system seems like a little bit “separated” to the main game play; if the dialogues to characters vary based on number of times you replay the game, and some character can help player to get better result, or make the result worse, then the dialogues to character can be more integrated to the main gameplay.

Another thing I can't understand, it's "what is the criteria to judge player's death?"; played 4 times, there were 2 times, I had rushed directly to the end, and I got 5 for both times, but 1 time, I died, another time I survived; Is the chance to survive related to the number of dice? or anything else?

Anyway, nice job!

Thank so you so much for taking the time to give feedback! 

Sadly i starting work late into the jam, but if i’d had time a system like you suggested with different dialogues would be awesome!

and yeah the dice thing is all calculated in the background, the dice number has nothing to do with it which i admit is a bit weird

i almost tried to have some more interaction with the NPCs like you said(great idea!) and i think it would have helped a lot, since yeah they are kinda disconnected from everything

thanks again!