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Solid idea, very well executed concept.

It might need way to know what side of dice is where?? That is problem with many of these games, memorizing dice is hard. No other gripes.

I wonder how much time of went into designing puzzles. I was not able to break puzzles even if I tried. Those additional dot tiles are very well placed, keeping solving puzzles tight.

Not much sadly went into the puzzle design, but I did learn a lesson from my previous entry about puzzle design, and this game was kinda fun to design puzzles for anyway. Thank you for playing!

Surprised by that, would have thought there were much time dedicated for puzzles. They feel finished, not regular jam stuff.