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I've got no idea how one is supposed to figure out what word you must pursue.

If the issue was only about spatial thinking, I'd have no trouble. But also trying to guess what the result should be doesn't seem very friendly imo.

That said, I loved the style of the game, and cannot possibly rate it badly. Despite that mentioned grievance, I still liked the core concept and the presentation.

my idea for the puzzle is that the npcs on each map say something that will help narrow to which word u need to pick out of the words u can make