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Wow ! And you made it alone ? 

Very nice idea. I like to have to pay attention to ennemies while looking at their number and my wheel to try kill them. It is in fact a multi-tasks game where both task are really well linked together, and the timer is the ennemies trying to kill you ! Of course it is more a prototype than a full game (there is a bit lack of dynamism), but still really enjoyable. Next improvements could be to have more controls on the wheel. Just some idea on top of my mind: when not moving, the wheel could turn quicker, to strengthen even more the link between both tasks, or jumping could roll the next dice of the wheel.

By the way, it was really funny to find myself launching dice on a wall to get the face I need while ennemies were trying to kill me. A kinda weird scene that made me laught. 

The universe (sound, design, ennemies,...) make sense and it is not easy in a game jam !

Well done, and thank you for the game !

Thank you for the feedback, the list of ideas and bugs is growing fast :D

I coded the game, graphics, music and most of the sounds are from several asset packs. I also voiced the boss, but nobody has gotten so far.

(+1)

I've tried again to try to reach the boss, but I've failed :p Perhaps another time.

Yes, but even with assets, it can take time to find and choose the right ones, and put them together. So I wanted to highlight it :-)