This has the setup for something really interesting! How did you envision the dice rolls interacting with the system? Very intrigued :)
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Thanks! I wanted to make a roguelike where attack, speed and defense/shield where based on 3 numbers you pick from the 5 dice rolls on every combat. The mix of values was going to be a mechanic too. All 3 odds or even will add a multiplier, and matching 2 or more numbers will “fuse” those two stats, like shield and attack will unlock a counter skill or speed and attack will unlock a dash attack and so on.