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I love the characters for each of the sides and the different mechanics you thought out for them. I am a sucker for the Icy Tower, and this gives off the Icy tower vibes, but it seems as if the "level" design and feel is not up to how the characters feel. I suggest getting a way to follow the player (speed up the level) if they go too fast upwards, give a speed boost for good combos and mix in the walls in the game mechanic. Good effort and good job on completing this in 2 days. It looks like you have had a lot of fun.

Those are really good ideas (I am totally stealing them haha). Thanks for the feedback!