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TimCreasman

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A member registered Jun 01, 2020 · View creator page →

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That was fun. Perfect amount of simplicity that built on itself. I thought it was too easy until the eyes started shooting dice at me. Great progression!

A good idea and well executed. I enjoyed it greatly! Thank you for making it!

Wow what a polished concept and well executed idea. I would totally play more of this. The fact that you made a finished game with 24 compelling levels in 48hrs is amazing. This is definitely in my top 3 games I've played so far!

Thank you for playing! 

Those are really good ideas (I am totally stealing them haha). Thanks for the feedback!

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I had a ton of fun while playing. Thanks for making it! Managed to get 254,190

Great game! The screen shake and sounds really add a lot of crunch and power. Only feedback I have would be to change the color and/or the brightness of the ball. When things got fast I easily lost track of it. 

Great idea and great execution!

Dang you experienced all of the known bugs in one run - I am so sorry haha. Thank you for trying it out regardless! We appreciated it!

This is the most polished game I've reviewed so far. And its such a clever core idea that fits the theme so well! Well done!

Clever idea! Great art and great execution - the difficulty really builds in a natural way. My only piece of feedback would be to make the "rolling to move" gameplay turn off when you kill all the enemies.

Very nice shooter! I love the gameplay of gambling a bullet to potentially get a better ability. Maybe I missed something, but it would be nice to be able to get more bullets somehow - otherwise the game caps out eventually.

Yes  the pink one is super deadly - it definitely needs to be tweaked. Thanks for the feedback!

I was skeptical of the random movement element at first but it still allows for quite a bit of skill and there was more than a few close moments where I just barely escaped the monsters. Overall it was a lot of fun! One piece of feedback I would have is to make the animations snappier - many times I was just waiting for them to finish before being able to make my next move. Great job though!

Thank you! Yeah everything including the soundtrack/sfx and artwork were all made within the time limit so we opted to keep things very simple haha

This game is truly incredible. I love the simplicity and how everything builds on itself in an intuitive way. It definitely has that "emergent gameplay" quality. I am amazed you had time to add all of the variety and amount of dice types that are in the game. Also, Frogs +1

I agree, I originally wanted to have the platforms vary in length/ angle. Not sure how far you got into the game, but eventually the platforms spawn with a color and if you land on a platform that matches your color you get a point bonus. We also wanted to add hazards that would appear but ran out of time. Thanks for the feedback!

Very clever game and loved the art style!! The abilities were unique too

Wow incredible that you made all of this from scratch! Love the artwork. Great work!

Love the presentation here! I saw a few games with this idea but none executed as well as you. Also thanks for sharing the tool that you used to make the art!

Nice game! I really liked the artwork and the controls felt tight. Some music would go a long way and maybe some new enemy types - you only had 2 days though haha so its great overall! 

Great artwork! I got stuck on the second level because I had the dash ability and kept blasting past the enemy unable to strike them haha. I still had fun tho!

The controls are fun and its a cute game! I like how the guy's eyes point in the direction you move in. 

Fantastic game - I really enjoyed the animations and "juice" of the game. My only feedback would be to make the dice not destroy each other. There were times were it was too easy because I could just kick a die into another one and survive with only that strategy. Great job overall!

So glad you enjoyed it!

Love the artwork. Everything was super polished and well made. Only feedback I would give is it might be nice to have both players finish the course and do a stroke based system. All-in-all I had a lot of fun!

Thank you!

Nice game feel, the camera shake really ties everything together. I agree that the time for survival / rerolling is a little long - but overall I had a lot of fun!

Yeah I agree, I thought about porting it to mobile but we ran out of time haha

Love the art and its cool it was all made by you! Not sure if it was a bug but there were some invisible walls that could use some markers. The driving was really fun and well made though!

Love the art and its cool it was all made by you! Not sure if it was a bug but there were some invisible walls that could use some markers. The driving was really fun and well made though!

Thanks for the feedback! Yeah there are unfortunately a few bugs - happens every game jam haha

I had a good time playing this one. The trade agreements were a nice touch.

The design is fantastic! The old screen look on the game is a cool touch. I agree with Wenlong that a simpler level to begin with would be fun. I found things a little too random at times - it was still enjoyable tho!

Thanks for the review and nice score! And yeah there are a few glitches with the face sprites.

Visuals are fantastic! I feel like an option for an easier difficulty might be good, I ran out of time very often, then again maybe I just suck at it haha. Overall awesome game!

Very well executed simple idea that allows for a lot of variety in levels. Reminds me of Celeste.

Dude this game is extremely fun. Great job and love the art too!

Fun idea! 

Fun idea!