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Really cool game!

The presentation/polish was absolutely top notch! Even if it used per-existing art you still used it really well, and things like the pacing, text scrolling, and ui arrangement, and sfx chosen, all worked really well together.

The game was surprisingly easy to learn too. I do feel like a lot of turns felt like they played themselves though. In a more expanded version I'd like to see more instances of impactful decision making. Like maybe if you only roll dice you used so if you only auto play your best dice your weaker ones will start piling up or something.

You've got a great framework that has  a lot of potential and an overall impressive game, great job!

Hey,

You're not enough in control yet I agree, the game is not too long on this version so I guess it's ok. As it is right now, there's no point to actually putting too much time into playing it when you understood how it works.

I think I'll continue the dev of this for a bit, thanks for the comment :).