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(+2)

So, I like the concept of rolling to change character stats, but on my first play through I was accidentally skipping the whole rolling mechanic without realizing it (just spamming k to get through the menu). When I tried it with the dice mechanic it didn't feel like it changed the game play enough.

Thanks for the feedback.

I agree the game isn't well balanced. So in the end rolling for buffs feels too risky while there aren't many extra rolls in the levels to make up for the low increments.