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(1 edit)

Thanks for playing! Right now I think the combat basically boils down to choosing the highest rolled die like you said, although if the die is "enhanced" it always rolls the max value. Also dice that you don't select stay in your hand the next turn and get rerolled. I know we don't convey that or enough information to the player, we unfortunately ran out of time before we could do any real play testing. We would like to add some mechanics to the combat with items, where you could freeze the value of a dice, or face enemies that could only be damaged by certain values like prime numbers or something. Glad you enjoyed what we had though!