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Yeah, it seems like most people find it pretty hard. I wanted it to be sort of arcadey and to reward high skill so it's intentional, but maybe not such a great fit for a jam with so many other games and limited time to play/rate stuff haha. Also, breaking through instead of getting the keys isn't considered cheating, it's an intentional mechanic as I wanted to provide a lot of possible decisions to make from the die rolls. Anyway, thanks for playing!

(+1)

Nothing wrong with a challenge!