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yeah everyone said about cute art and dice mechanic but oh myy how good it feels to like jump and turn into the dice, it just feels so cool and fun
the most frustrating part for me was the ending - you need to execute many things right: shrink, jump in time so you can get additional jump, reach the platform without falling, then execute dash right in time to get the green token while not being in dice state (can't believe i actually completed it..), but overall the game was enjoyable and it really has interesting potential, thank you for this experience!

I'm glad you like the art and mechanic. Yeah, I always end up doing level design for the designer (me) and not the player, so it always turns out insanely hard, especially in 48 hour jams. Props for finishing the game despite the crazy difficulty, and thanks for playing!