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So I haven't played many rage games, but what I do understand about them is that the movement needs to feel fair. This didn't to me at least. Besides weird effects when not landing wholly on one side, I was confused why I would be slowly moving in one direction over time irrespective of the sliding mechanic. This also seemed to change randomly in midair without touching the ground. So I am a little confused, still I'm sure this is fun when you get used to it, rage games aren't my kind of thing, I give up too quickly. I do have to congratulate you on some creativity. There is a little burnout from playing the same thing over and over, but I haven't seen many rage games. I also like how you are actually controlling the roll of the die in a rotation based sense, I haven't seen enough of those. Overall, decent concept, not my thing but good job nonetheless!