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A jam submission

Dice BounceView game page

Submitted by Kingjaw — 17 hours, 57 minutes before the deadline
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Dice Bounce's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14533.3483.348
Presentation#24312.9572.957
Overall#29002.7102.710
Enjoyment#47131.8261.826

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are a dice and must roll and land on different sides to platform around the level

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very creative idea! However, the controls and physics need a lot of changes. It doesn't feel particularly fair or consistent. With a bit of tweaking, this could be quite fun! I think the game looks pretty nice too!

Submitted

EAT MY SHORTS

Submitted

So I haven't played many rage games, but what I do understand about them is that the movement needs to feel fair. This didn't to me at least. Besides weird effects when not landing wholly on one side, I was confused why I would be slowly moving in one direction over time irrespective of the sliding mechanic. This also seemed to change randomly in midair without touching the ground. So I am a little confused, still I'm sure this is fun when you get used to it, rage games aren't my kind of thing, I give up too quickly. I do have to congratulate you on some creativity. There is a little burnout from playing the same thing over and over, but I haven't seen many rage games. I also like how you are actually controlling the roll of the die in a rotation based sense, I haven't seen enough of those. Overall, decent concept, not my thing but good job nonetheless!

Submitted(+1)

So close to greatness!  This is a fantastic idea and it is well presented.  However, it's so hard to play.  So close, will be great with a couple of tweaks.

Submitted

I saw you compared it to Getting Over It and you definitely elicited some similar reactions from me. I had no idea what was going on to start or how to control it, and well I figured it out a bit but not much. Im not sure why you would use anything but the 1-side which lets you bounce but still, clever stuff. Great job!

Submitted

I like the idea of having different platforming effects assigned to each side of the die! Even more varied effects would make platforming even more involved. It is a little hard to control, though

Submitted

I really like the concept and game mechanic of the game. However it was really hard to play

Submitted

I really like the concept! I like the artstyle and music. Once you get  used to the controls  it gets easier. I think the controls need a bit more work  but the game really is giving me Geting over it vibes. Good job!

Submitted

Controls are too unpredictable, and i can't figure out when or why it sometimes launches forwards or backwards