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(+1)

I like the movement of the dice, and this concept would benefit from additional time. If this was a 7-day Jam, I see how it could have evolved into a really nice platformer, as the core movement is great. If you choose to develop this further, I suggest toning down the randomness (say, having the roll when you enter the room decide what activates, and then making sure there is a way to solve the room with any roll). Good job!