Great job implementing a detection system to tell what side is facing up. The concept is creative and good luck. Great Job. :D
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Dicey Puzzles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1785 | 3.214 | 3.214 |
Enjoyment | #1909 | 2.893 | 2.893 |
Overall | #2386 | 2.905 | 2.905 |
Presentation | #3225 | 2.607 | 2.607 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are litteraly the Dice, the game fits the them because you roll yourself, and you being the dice makes you roll the dice, yes
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
A really cool idea, hahah slopes are my mortal enemy as well. I really like this prototype and i can see why you want to expand upon it. I like the idea of each side of the dice have an effect on the level in some way, it could be expanded in a great many ways. I look forward to following your progress.
I like the movement of the dice, and this concept would benefit from additional time. If this was a 7-day Jam, I see how it could have evolved into a really nice platformer, as the core movement is great. If you choose to develop this further, I suggest toning down the randomness (say, having the roll when you enter the room decide what activates, and then making sure there is a way to solve the room with any roll). Good job!
The idea is pretty good on paper and right now good in execution. I hope you make this a reality in your own pace :)
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You have unique ideas. Unfortunately, it's short to play. I will I could enjoy it more. Hope you release full version soon
Really cool showcase of the mechanics! I think you did a great job with the core gameplay and I would have loved to seen more :)
So although its not finished, I must say that it is pretty fun with the physics mechanic.
Very fun mechanic! Although i didn't realize i could jump until i completed the game. Maybe put al ittle tutroial of the basics at the beginning, nothing fancy, just needs to be lika a hurdle that you jump over. Other than that i think you managed to create an interesting concept here and hope you develope it more in the future!
Made it to the last sign post! Game looks great, the reflections on the dice are very pretty, and it controls nicely too. Was wondering if there were any easter egg signs! Nice work, although I think the platforms could maybe have moved a little slower, they were quite unforgiving! I'd also think maybe it would be interesting if you could spin yourself mid air.
Curious to see where you take this after the jam!
Thanks for checking it out! It means a lot to me! Like i mentioned in the description and game info, i will continue working on this, adding sound effects, some calm music, lots of puzzle combinations and new game mechanics, variable tweaking, and definetly LOTS of easter eggs. I just wanted to get this proof of concept out there fast before the deadline!
First of all, great idea for a game. The only thing that I didn't like is the lack of sound and the problem that some interactive object "turn off" too quickly after the die is on the wrong side. If you keep working on it, you may turn this into something even better!
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