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A really challenging but fun game, i think it is on the right track and with a few minor changes could do really well. Now for the review:

Presentation: The game looked really nice and it was very clear to tell when a client was getting impatient which is very good. The dice also looked great and the moment I saw the game I knew that I would be clicking them before they fell of the conveyor belt. So visually the game reads very clearly and that is very good. As for the audio, the audio is very well done, and in game jams (mine included) is often the least polished. However, this is not the case in your game, everything that should have a sound has one, and each sound is unique and provides me with valuable information, so really good work there.

Gameplay:

The gameplay is pretty simple on the surface its like cooking mama but with dice and it works, I played multiple times just trying to get higher scores and never got tired of it. I think in part of the due to the good sound design, the game felt good to play. However, I think given the speed of the dice rotating them just isn't really a good option, it might be wise to start with the dice moving much slower and then speed up over time, this would provide a nicer player experience, especially for beginners. I would also recommend increasing the size of the click zones for the die, I had trouble sometimes getting the clicks to register. 

These last two points are really minor and I don't want you to feel down on your game. You did a great job.

Thank you for sharing your game, and congratulations on completing the jam.