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(+1)

very cool concept!
i really like how the mechanic is introduced to you by requiring the enemy next to you to open your door
speaking of that, it's very cool that enemies are even able to do that
good idea with introducing more enemies in further levels btw
seeing all of them at once could've caused a massive headache.
it's sad that there was music in the menu but not during the gameplay, would've made it more enjoyable
the art imo was nice, not breathtaking, not horrible
i feel like you could've improved your art by downloading a small colour palette and using it for your sprites.
definitely good choice to make the floor a checkerboard though
it really made it apparent whether the snake/shrimp was able to get me or not.
good job!

Funnily enough, I actually did use a color palette. I think because the palette was a bit bigger, and I only used 2 colors per sprite, the visuals still didn't get the coherency that a palette usually helps with. I also would have liked to have included music in the levels, but I feared that it might cover up being able to hear a switch being pressed off-screen, and that wasn't a problem I expected to have the time to find a solution for. If/When I continue development, I'll have to see if that does become an issue with level music, and maybe implement some sort of visual indicator to make up for it.

Thanks for your feedback!