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(+1)

Really interesting concept! With some more fleshed-out gameplay and a clear objective at the end the gameplay I feel would be really fun to do. I had fun just messing around with it and trying to figure out the rules of the game, and I really like the simplistic art style. I know it's a game jam game and bugs are bound to happen given the time constraint but for me they really got in the way of being able to play. I found a few that I'll list below just so you have the knowledge of them (if you don't already):

  1. Sometimes die will spaz out and get stuck mid-rotation
  2. Laser beams sometimes will not line up with pips on each die
  3. Sometimes laser beams will not appear at all even though the number is correct
  4. Sometimes die will not rotate at all when moved to a location and the numbers will not match

Not trying to knock your game at all, like I said, bugs are bound to happen and my game definitely has some as well, but I just want to let you know what they were because as a programmer I know that it can be very helpful to know more about what is going wrong. Overall, a really cool idea and a great jam submission, nice work! :)

(+1)

Thank you very much for the detailed feedback, most of the bugs are caused by the auto-rotation algorithm, that I've spent too much time on figuring out, and probably shouldn't've bothered about at all, as it sometimes makes the majority of correct moves for you and sometimes just breaks :)

I will most likely go with manual rotation in the future to rule those bugs out and make the process more interactive.

Thanks for playing!