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(1 edit)

I liked the art style of the board and enemies, but the dice and belt seemed out of place.

Mechanically, it is too simple. I wish there was more for me to think about than where to place the dice for maximum damage. It got to a point where I was just dropping dice as soon as I saw them come in. 

I did like that there were different enemy types - it added some level of complexity, but not much. If there were other things like spawnable units from dice, etc, this game could be something cool.