Thank you so much for your review!
Good news! We are currently working on refining the tutorial level with some visual hints.
Also thank you for the idea with the density hints, I think that sounds great and we will totally see if maybe there is a way to implement it or at least something in that direction. The player still has to be able to pick up the die, but maybe when the die rolled a 6 we could have it be so heavy that you can only kick it or something of that kind.
Regarding the Q button, we are currently trying to figure out a good way to use the physics of the die to move it to the playerybut this cost us alot of time to get barely working which is why this aspect is very janky. Definitely gonna work on this tho.
Your comment about the die making noises outside the screen is a new problem we didn't (or a t least I didn't) know about so thank you we will have a look at what causes it and fix it hopefully.
The water is currently under reworking since we just slapped it in but we weren't quite sure if it was working. Also what do you mean by scalling down? I would be interested if it caused some issues or if it just didn't look good or something of that kind.
Thank you for playing the game!