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(1 edit)

I wish you could have a VR version of the game))
It would perfectly fit the game. 
I would prefer timer more than shift, because I m just a stupid player and don't want to think too much and don't want to feel myself like at real work +)
But it's okay! I still enjoyed it.

The best thing is that you actually do a lot of things and need to design what to do next. Not all games have that because they regularly do simple games with 1 straight mechanic and tunnel gameplay. You kinda have a clear goal like in other games, but the gameplay itself feels different and much better than in other games! Good job!

The one thing I would change is the size of the text on tips. I have a pretty big monitor, but I still have problems to read them.

Overall pretty well-made game!

(+1)

Hi there,

Thanks for your feedback! One of the first things we discussed in our team after creating the first build of the game, was that it could be great in VR, but for now, we are just trying to build the non-VR version, fix bugs, and add mechanics etc...

In terms of the text size, we understand that it has been a problem for many people. We are looking at implementing a system with smaller sticky notes in the world, that you can click on in order to bring them up larger on your screen to read. I think this would help to resolve this problem.

Thanks again for your feedback!