Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Well done on getting this out on your own! The aesthetic is fun, and I didn't mind the random firing  direction (though maybe the target direction could remember your last faced direction, or even go full twinstick style). The first few playthroughs the second room was 20 enemies rushing me with no obstacles and it felt like there wasn't much I could do. Bad luck I think because I had a few good runs after that. 

Upgrading weapons, loot and things would make this a compelling roguelike

Thanks for the feedback! Shooting mechanics will be changed in the post-jam version.

Yeah that was probably really bad luck, since the max amount of enemies per room is only 12 iirc :)