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(+1)

I like the art in the character, you can see a lot of work went into that and it does give a lot of personality to the game. I also think it feels weird to move such a tall and slim character in that way all the time, if it could do like Samus and become a ball when jumping it would feel more fluid and versatile perhaps

Thank you for your opinion! Yes you are right. :)  At the end there was not enough time for a better balancing. However your "Samus idea" sounds pretty fantastic for this! We also have concepts for more rooms, maybe we can combine this ... thanks!