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Dice Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1470 | 3.333 | 3.333 |
Overall | #1949 | 3.062 | 3.062 |
Enjoyment | #2121 | 2.815 | 2.815 |
Presentation | #2278 | 3.037 | 3.037 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is trapped in a dice maze. You can shuffle the whole dice to explore new rooms. With each shuffle the dice will randomly move 1 to 6 times.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Its a neat concept. I think the main thing to work on would be making the platforming feeling more fluid. Good job!
"Rolling" to get access to new rooms sounds like a cool mechanic for a metroid like game. In practise I just had some problems that foreground platforms looked a like background decoration the first time. Maybe making the background darker would help.
Very creative with the shifting rooms mechanic -- it was nice to play something unique. Congrats!
I had some the trouble with the controls of the player at first and then I got used. But i really like the game and the art is nice. Good job for the submission.
I like the art in the character, you can see a lot of work went into that and it does give a lot of personality to the game. I also think it feels weird to move such a tall and slim character in that way all the time, if it could do like Samus and become a ball when jumping it would feel more fluid and versatile perhaps
Thank you for your opinion! Yes you are right. :) At the end there was not enough time for a better balancing. However your "Samus idea" sounds pretty fantastic for this! We also have concepts for more rooms, maybe we can combine this ... thanks!
Fun little action shooter puzzle game.
Some issues though on the character getting stuck in many places near the walls and under platforms but for a 48h jam game, very well done.
Neat idea, reminds me of the move Cube. I'd say the platforming physic need some refinement but otherwise good
nice idea
Sometimes, the lazers go through walls.
Also, you can stand on top of ennemies. 10/10 AI.
Very creative though !
As a fan of the movie cube and generally of sci-fi vibes I enjoyed this very much, cool music too
Reminds me of the old cube horror movies.