Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pixel art and animations are great! I was genuinely surprised to see an animated GMTK logo :)

* The controls to pick, roll, and equip dice were very confusing

* I got confused on how to "Exit" a chest, and took a bit of damage a few times before I realized I needed to hit a different button

* "Equiping" dice to throw them seemed laborious... maybe it could auto select a dice and then you equip to change what was rolled?

* I like the idea of having "Unrolled" dice, but I didn't see any reason to not "Roll" them immediately

Good work, solid entry, beat all three levels :)

Thanks so much for playing and leaving feedback! I was planning on streamlining the menu by adding auto-equip and auto-close inventory (as well as a UI-based close button)