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(1 edit) (+1)

Excellent visuals and audio design. All of it meshed very well with each other and felt like a retro sidescroller with appropriate level of difficulty. I wish there was more to the rolling/reloading mechanic. It seemed like the less shots you had, the more powerful they were so it felt balanced, but that also made me not care what I rolled. Maybe if each shot was more varied depending on what you rolled would have been cooler, but that's asking for a lot in an already awesome Game Jam game. Overall, great job!

(1 edit) (+1)

thank you! I wanted to implement each number as a different type of attack but ended up scrapping it for time. I appreciate the feedback.