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(+1)

Hi!

We are aware there's some graphical inconcistencies with the game, unfortunately we ran into some issues with the scale of the assets and we didn't had time to fix them so we tried to get it to look as good as we could.

As for the gameplay, personally i'm glad people are finding it challenging since i feel that invites replayability, but it's true some enemies are more annoying than others and there is no dificulty scaling, that's certainly an area we can improve upon.

We tried our best at coming up with powerup item mechanics to present the theme of randomness to the game (at least how we interpreted it). We had ideas like transforming enemies into health or destroying all enemies on the screen, among others but we couldn't implement them all into the game in time.

I'm pretty appy with what we managed either way and learned a lot for next time we try to make a shooter or similar game

Anyways, thanks for playing our game and giving us great feedback!