I really appreaciate your comments. Thanks for taking the time to write such a complete feedback.
Letting the player choose the direction to attack after they move seems to be the solution we are gonna go for. Not for all abilities, though, since managing dice's orientation is part of the game's design.
I've though about letting the player repeat the action if they choose not to move, but that will probably break the game with spamable powerful options. I think that approach is not necessary if the previous solution is implemented.
The support abilities would be great! We surely would love to see a lot of new abilities implemented into the game! The 48h just allowed us to include the ones you saw.
And yeah, some hitboxes and bugs to be fixed... Programmers' life haha.