Love the aesthetic you guys went with!
I like the idea of this game as a sort of microrpg, but I had a lot of difficulty with "brogression" lol: took me 3 tries and ended up using the nerd -> gym bro build + luck to win lol. gambler felt like a trap after i picked it, so did healing.
outside the builds, i wish there was a little bit more strategy because at least from my playsession it seemed kind of pointless to do anything but attack, i tried healing but the enemy would generally roll higher than me so it was pointless.
i like your message at the end haha