I loved the art in the game!
Although the enemies do need some tweaking as the people below have mentioned, they were fun to play around. Having the flyer always try to go higher and the fireball enemy always try to run away from you is a bit tedious when trying to clear out a level thought, maybe having them only adjust to you on a delay, have their "run-away" be a bit slower or just general player mobility improvements would help a lot.
I also wished there were a bit more chaotic effects for the dice like a range buff or something not damage related to create more variety in dies as I ended up relying on the x2 all die after getting frustrated at having to wait/attack air when having the element that heals the enemy.
In spite of that feedback, a very cute and enjoyable game!