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Really solid game, I like the cute pixel art style and fitting music. I also like the little rainbow texts. The core concept of the game is also very nice and really intuitive, play it once and immediately understand, good job on the movement previews, nice touch. The levels were pretty nice and short, nothing extremely difficult, but still have to think my way through it.

However, I don't fully understand the enemy movement, sometimes I'm right beside them and they move away, sometimes I'm just passing by and they cut me off mid move. If they are random, I would prefer it they were established before you move, and a little preview was also given.

That's really the only criticism I can give. Obviously different types of enemies and level elements would be nice, but for a 2 day game, this was already very well-made. Good job!

Thank you so much for the kind words and I am glad you enjoyed playing! The enemy behavior definitely needs some work and I am strongly considering adding in a move preview (either roll or direction) for them. Appreciate your feedback!!