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(+1)

Hey avery, thanks for the feedback! Sounds like I should've had ghost dialogue explaining the enemy movements, like you say, it's not super clear especially when each lane of the board has different lengths. And the last board is very hard, if you imagine a smooth difficulty curve then cut out the middle due to a lack of time, that's where we land, figured we'd leave one brutal level for those looking for it. Thanks again for playing!