Really awesome job, it felt like a full game experience! It was great that you got to pick your pilot and how it changed your mech color and initial weapon, made you feel more attached to your mech since you picked the pilot yourself :) It was fun too being able to try out different weapons so it made each level play slightly differently based on what weapon you had. The boss fights were fun, the bullet spray pattern of the last boss made it feel like a pretty intense fight which was a good end to the game. Art was really well done as well! Overall a great game, good job! :D
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Thanks a lot i'm glad you seemed to have enjoyed my game this much :)
It's been a few sci fi games i made where i wanted to keep having a character roster associated with the mechs/ships etc... of the game to help give it a bit more character, with also the intent of having players be able to choose their favorite from the roster, so i'm happy that you liked that aspect XD
For the weapons i wanted to have a bigger weapon variety than i did last Mech Jam especially since i wanted to have the Mechs to have a bit more humanoid stances.
Haha well the boss fights i did the best i could since i'm still not all that great at making decent enemy or pattern AI but the fact that i was able to have them use the same modular weapons kinda helped spicing things up and add variety i guess :p And yeah considering the volume of fire that weapon has, of course i was gonna give it to the last boss :D